Bio

My journey into Computer Engineering began long before I enrolled at Rutgers University. It started at my desk, surrounded by anti-static bags and screwdrivers, trying to figure out exactly which combination of CPU and GPU would squeeze the highest frame rates out of the latest titles. Like many in my generation, I grew up glued to content from creators like Linus Tech Tips, Marques Brownlee (MKBHD), and Gamers Nexus. But for me, it wasn't just about the entertainment—it was research. I was fascinated by the architecture behind the components, obsessing over clock speeds, thermal throttling, and the intricate dance between hardware capability and software optimization.

That curiosity drove me to the Rutgers School of Engineering, where I am currently pursuing a degree in Computer Engineering. Here, I've moved from simply assembling components to understanding the logic that powers them. Through coursework in Data Structures, Statics, and Java, I am building a rigorous technical foundation. A recent highlight has been my work on "SmartCat," a Java-based project where I utilized JUnit testing to validate complex logic—a distinct shift from the trial-and-error of my early hobbyist days to the structured problem-solving of a professional engineer.

Beyond the classroom, I apply my skills in Game Development on the Roblox platform. This serves as my creative sandbox, where I write scripts in Luau to build interactive gameplay mechanics and design custom 3D assets and clothing in the Roblox Studio environment. This experience has been invaluable in teaching me the user-facing side of software design.

Looking forward, my goal is to bridge the gap between my two passions: the raw power of hardware and the versatility of software. I am actively seeking opportunities in Hardware-Software Integration and Software Engineering (SWE), where I can help build the next generation of systems that power the games and tools I grew up admiring.

Certifications

HackerRank Java Certified

Featured Projects

A curated collection of recent projects showcasing my skills across hardware and software.

RU Stealth radar visualization

RU Stealth

A real-time radar visualization interface designed for precise environmental mapping. Built by integrating Arduino hardware with Processing software via serial communication, this system renders a 360-degree polar coordinate map with persistent object tracking. Features a tactical HUD with dynamic scaling and noise filtration.

ArduinoC++ProcessingSerial Comm
  • ✓ Real-time 360° omnidirectional scanning
  • ✓ Centimeter-level object detection precision
  • ✓ Dynamic polar-coordinate rendering
  • ✓ Optimized hardware-software data stream

Education

Rutgers School of Engineering

B.S. in Computer Engineering

Expected: May 2028

GPA: 3.6 / 4.0

Coursework

  • ID3EA I & II
  • Data Structures
  • Calculus 3
Coming Soon
🚀 New project in the works

Technical Skills

A comprehensive overview of my technical toolkit.

Languages

  • Python
  • Java
  • JavaScript
  • SQL

Frameworks

  • ReactJS
  • NodeJS
  • Flask
  • PyTorch

Developer Tools

  • Git
  • Docker
  • AWS
  • Linux

Interests

Beyond the screen and the classroom.

Intramural Sports Movies Gaming Coding Forums

Blog

Thoughts on software, hardware, and everything in between.

Project 4: Multimodal Composition — Who Controls What We Remember?

May 11, 2026

An argumentative essay on the subscription economy and cultural memory — how streaming platforms have quietly transferred ownership of our cultural record to private corporations.

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Reflection: Engineering Transparency through RU Stealth

April 28, 2026

Reflecting on the RU Stealth project, the value of technical transparency, and how digital media functions as a tool for strategic identity construction.

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Get in Touch

Feel free to reach out for recruitment purposes or even friendly chats.